Wednesday, July 31, 2013

Assassin's Creed

Assassin's Creed is the first in a fairly long series. One that they'll probably keep making the next sequel to until everyone involved is dead. But I digress, the first Assassin's Creed game was produced by Ubisoft and released in 2007. In it, you play as Altair, master assassin from the Middle Ages. Oh wait, actually, you play as Desmond Miles, loser bartender who was kidnapped by some pharmaceutical company and forced to relive your ancestor's memories.

Confused? Yeah, it doesn't make a whole lot of sense. Essentially, you have been kidnapped so that this company "Abstergo" can find an object that they've basically misplaced. So they have to kidnap people who are distantly related to assassin's from the Middle Ages because they might know where to find them. The reason for this is that Abstergo has these machines called Animus's in that allows for the access of genetic memories which can be found in anyone's DNA in the world.

I'd argue that's not how genetic memory works, but that would destroy the plot of EVERY SINGLE GAME IN THE SERIES, so I'll just pretend that's how genetic memory works and move on with my life. And I am still having PTSD flashbacks from that time my great-great-great-great-great-great-great-great grandfather fought in the Hundred Years War back in the thirteenth century.

I can forgive this game for being reliant on a plot that doesn't make sense, after all, it's a video-game, and it's not like most of them make sense anyway. One this I can't forgive this game for, however, is the massive amount of unskippable cutscenes, most of which are boring as all hell. Lasting a good fifteen minutes every time you want to start the next assassin mission, and it's just them talking and talking, if they had hired better voice actors, I might not care as much. But it's just really shitty when you just want to kill people and your being held up by the guy at the assassin's guild talking at you about how much you fucked up at the beginning of the game, when all you want in is that stupid feather so you can go kill some fat merchant and take his piece of Eden back to your boss so he can kill you with it. It's just rediculous, and unskippable cutscenes are the pits.

When this game first came out, it was pretty awesome. A small country to explore, with three major cities which are all really conveniently close to each other. Who knew that Jerusalem was just a short horse-ride away from Dalmascus?

Sneaking around in this game is pretty fun. The one complaint I have is the same complaint everyone had when they played GTA3 ten years before this game came out! That it's really stupid when the cops/guards don't care about anyone except you. I mean, why is it that when I run past a guard they're immediately like "there goes an assassin!" I mean, does no one else run ever? Or are guards just always on the lookout for a
man matching my description? You know, white cloak, can't see his face because of a hood, covered in sharp weaponry. I don't know, I just wish it was a little bit hard to get spotted.

Overall: B-, good but not great. Unless your such a fan of this series you have to get this one, or you've played any of the other ones and want to see how it all started, I'd probably avoid this one. I mean, it's fun and all, but when compared to later ones in the series, this one just isn't as good. Hardcore parquor is awesome though, which is present in every game of the series, but gets its start here.

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